Transfer news LIVE as Celtic and Rangers plus Aberdeen Hearts and Hibs eye signings.Alistair Johnston reveals dad's Celtic derby delirium as old man jets in for Hampden party take two.Celtic fans will celebrate – but then another EPL club will come in – like West Ham – and this time it’ll go through. MICHAEL GANNON: There will be a late twist and Spurs will bottle it when another one of their targets have a change of heart or agree to more dosh. Celtic fans can only hope giving up the Champions League would feel like too big a risk for the Aussie. The Celtic support won’t like it but jobs like Spurs are too good to turn down and if offered it Postecoglou will be on his way.įRASER WILSON: If Spurs are serious then everything taken into account - budgets, a world class training ground, the lure of the EPL and not to mention his pay packet - I’d reckon it might be too big a chance to turn down. Dosh For Healing = (50/120)圆0 = 25 Dosh.How will the Ange Postecoglou situation unfold this week?ĪNDY NEWPORT: He’ll write his name into the Hoops history books by becoming just the fifth man to lead the club to a Treble before bidding farewell. 25 Field Medic uses HMTech-401 Assault Rifle to heal his teammate that has 70 HP remaining out of 120 possible. ![]() Non-medic uses Medical Syringe to heal his teammate that has 1 HP remaining out of 100 possible. HealerRewardScaler is 60 for all healer types. Heal Amount affected by Field Medic's passive skill. In other words the Heal Amount will never be more that amount of HP that healed target can regenerate. Heal Amount will be less if the healed target does not have significant HP losses. For example it can be 20 (Medical Syringe) or 40 (HMTech-401 Assault Rifle). It is total amount on Dosh earned by all players during the last round that split between all living players for equal parts.ĭosh For Healing = ( Heal Amount / Max Player HP) x HealerRewardScaler Wave End Bonus is an amount of the Dosh players receive when wave is finished. 4750 > 300 so this is how much he will be given on his next spawn. With the next respawn player will get highest amount of the Dosh out of these possible values.Įxample: Player has died on the Normal game when he had 5000 Dosh. Minimum Respawn Dosh depend on difficulty:ĭeath Penalty Dosh uses following numbers to decrease amount of the Dosh player had before dying:Įssentially player looses 5%-25% of his Dosh when die. If player has died during the mid-wave he will get one of the possible amounts of Dosh on his next spawn - either Minimum Respawn Dosh or Death Penalty Dosh. How much Dosh to expect if player has died mid-wave: Player joined the Long HOE game at wave #8: Player joined the Normal Short game at wave #3: ![]() Respawn Dosh = Max Respawn Dosh x (Wave Number / (Total Number of Waves - 1)) When player joining the game that is already in-progress, he can expect exact amount of the Dosh upon spawning.ĭepending on current wave number the player will get certain piece of the Max Respawn Dosh with his next respawn. How much Dosh to expect when joining the game: Player alone has killed a Gorefast on 6 man Suicidal game:Įarned Dosh = Round (1x(12x0.85x(6/4.5)) = Round (1x(13.599)) = 14 Dosh. For example when playing solo this modifier will be 1/1 = 1, with 3 players on server it will be 3/2.75 = 1.09, with the 6 players it will be 6/4.5 = 1.33.ĭosh earned with ZED kill calculated by formula:Įarned Dosh = % Of Damage Done x (Base Dosh Reward x Dosh Kill Mod x Wave Length modifier) Wave Length modifier will increase calculated Dosh by the (Amount of Players / Modifier). Maximum possible Dosh reward for each ZED slightly increases with the additional players on the server.Īmount of Dosh per kill depend on the Base Dosh Reward, Dosh Kill Mod, Wave Length modifier and % of the damage dealt to the ZED.ĭepend on difficulty certain Dosh Kill Mod will multiply Base Dosh Reward by its value. ![]() In Killing Floor 2 amount of the Dosh player receive with a kill depend on how much damage to the ZED he has done. Disclaimer: there might be errors here, don't consider all information as a fact.
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